portfolio.deck — Akshay Krishna Sirigana
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Akshay Krishna

Sirigana

BASc Computer Science Co-op

McMaster University

Software Engineering ● Robotics ● NLP
Open to Co-op Opportunities

About Me

I'm a Computer Science Co-op student at McMaster University, driven by a deep curiosity for how technology can solve real-world problems.

My work spans full-stack development, AI/ML integration, and creating systems that make a meaningful impact.

“Currently exploring Software Engineering, Robotics, and NLP.”

◆ UniversityMcMaster
◆ ProgramBASc CS Co-op
◆ FocusSE, Robotics, NLP
the basics ❤
Full-Stack Dev AI/ML Problem Solving

Technical Skills

✍ Languages

Python Java C C# HTML/CSS PHP SQL Linux

⚙ Frameworks

React / Next.js Tailwind CSS Three.js FastAPI Framer Motion Unity

★ AI & Tools

Gemini API Semantic Embeddings NLP Git / GitHub VS Code Vercel Arduino Google Cloud

Projects

MAC-A-THON 2026

ARGUS

Government Intelligence Platform

GDG McMaster

“Know what governments need before they post the RFP”

>85%Accuracy
<3sResponse
LiveSignals
GlobalCoverage

AI-powered platform that monitors government procurement signals in real-time, matches them to startup capabilities, and generates personalized outreach.

01 Describe ⟶ 02 Analyze ⟶ 03 Match ⟶ 04 Engage
Frontend: Next.js, React, Three.js, Tailwind, Framer Motion
Backend: FastAPI, Python
AI/ML: Gemini 2.5 Flash, Semantic Embeddings

team of 4 • McMaster, TMU & UofT

DELTAHACKS 2026

NEONDRIFT

Browser-Based Arcade Runner

🎮 Game

“Zero dependencies, pure adrenaline”

60FPS
0Dependencies
PWAReady
CrossPlatform

A high-octane browser-based arcade runner built with pure HTML5 Canvas and vanilla JavaScript. Features dynamic difficulty scaling, combo-based scoring, and powerups including shield, magnet, and slow-motion.

01 Canvas Render ⟶ 02 Physics Loop ⟶ 03 Score & Combo ⟶ 04 Powerups
Engine: HTML5 Canvas, Vanilla JavaScript
Features: Dynamic difficulty, combo scoring
Powerups: Shield, Magnet, Slow-mo

DeltaHacks XI • January 2026

NARRATIVE 2026

TEJIMOLA

2D Narrative Adventure Game

🎭 Unity

“A 90-minute journey through an Assamese folktale”

90Minutes
4Acts
2.5DWorld
AIAssisted

A narrative adventure game bringing an Assamese folktale to life across 4 acts: exploration, stealth, rhythm, and boss battle. Features event-driven systems, adaptive audio, JSON-driven dialogue, and a rhythm engine.

01 Explore ⟶ 02 Stealth ⟶ 03 Rhythm ⟶ 04 Boss
Engine: Unity, C#
Systems: Event-driven, adaptive audio, rhythm engine
AI: Claude Code assisted development

February 2026 • AI-assisted development

Interests & Hobbies

💻 Software Engineering

Crafting robust, scalable software solutions. System design, clean architecture, and full-stack development.

⚙ Robotics

Bridging physical and digital worlds through intelligent robotic systems.

💬 NLP

Exploring how machines understand and generate human language.

❁ ❁ ❁

beyond code...

♞ChessClick here!
🏸Badminton
🎵Music

Get In Touch

I'm actively looking for co-op and internship opportunities in Software Engineering, Robotics, and NLP.

Let's build something together!

— Akshay

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